Prism
| Damage | 55 per ray, 14 rays per shot |
|---|---|
| Shots to kill | 5 of 14 rays |
| Reload | 0.85 s |
| Range | 16 m (20 when aiming) |
| Spread | 5.73° (3.82° when aiming) |
The Prism is a laser shotgun. Each shot splits into a wide cone of rays, and every ray that hits does its own damage. At point-blank range the whole cone lands and usually wins the fight. From further away only a ray or two will hit, which mostly just gives away the shooter’s position.
Aiming narrows the cone and increases its range slightly, but the Prism is still a close-range weapon. It works best around corners and in tight spaces, where fights start up close.